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Download Rim: A Novel of Virtual Reality fb2, epub

by Alexander Besher

Download Rim: A Novel of Virtual Reality fb2, epub

ISBN: 0061056693
Author: Alexander Besher
Language: English
Publisher: HarperCollins; Reprint edition (March 1, 1996)
Category: United States
Subcategory: Literature
Rating: 4.1
Votes: 466
Size Fb2: 1930 kb
Size ePub: 1875 kb
Size Djvu: 1491 kb
Other formats: docx rtf mbr mobi


Rim: A Novel of Virtual Reality, often shortened to Rim (1994) is a novel by American writer Alexander Besher

Rim: A Novel of Virtual Reality, often shortened to Rim (1994) is a novel by American writer Alexander Besher

Ships from and sold by Booklyn New York. Besher has not given us a world in which mystical powers and ce can co-exist, never mind interact, and there is no internal logic here; Gobi does one impossible thing after another. Besher is clever, but this garbled, maladroit fiction remains a virtual novel at best. From Library Journal. A savage corporate war results in the crash of the world's largest recreational virtual reality environment, stranding thousands of users in neural limbo.

Goodreads helps you keep track of books you want to read. Start by marking Rim: A Novel of Virtual Reality as Want to Read

Goodreads helps you keep track of books you want to read. Start by marking Rim: A Novel of Virtual Reality as Want to Read: Want to Read savin. ant to Read.

Alexander Besher (Author). Book 2 of 3 in the Virtual Reality Series

Alexander Besher (Author). Book 2 of 3 in the Virtual Reality Series. The brave new world Besher envisioned in his well-received debut novel, Rim (1994), a fizzy blend of Eastern spiritualism and Western cyber-technology, has flattened in this sequel into a virtual retread of the Cold War, 21st-century style. Trevor Gobi, 24, son of Rim's hero, Frank Gobi, lives in a world of virtual nations where Germany's Fourth Reich, complete with cybernetic concentration camps, confronts neo-czarist Russia and the . for online superpower supremacy.

Books for People with Print Disabilities. Internet Archive Books.

Alexander Besher was born in China to Russian parents and raised in Japan. Based in San Francisco, he is the author of The Pacific Rim Almanac. His "Pacific Rim" column was the first to focus on business and technology trends in the Asia-Pacific region and has been internationally syndicated.

Rim: A Novel of Virtual Reality", often shortened to "Rim" (1994), was Alexander Besher's first novel. Set in the near future where virtual reality has dominated the economy and popular culture (much like today's internet), commercial space travel is commonplace, and orbiting space hotels surpass the complexity of even the International Space Station, it follows the story of former psychic detective Frank Gobi and his son Trevor as they solve the mystery of a VR crash. that leaves millions of people in a trancelike state

Items related to Rim: A Novel of Virtual Reality. Alexander Besher was born in China to White Russian parents and raised in Japan.

Items related to Rim: A Novel of Virtual Reality. Alexander Besher Rim: A Novel of Virtual Reality. ISBN 13: 9780062585271. From droids and ro-langs to a mega-Quake and The Tibetan Book of the Dead, Rim combines high-tech fact and chillingly plausible fantasy to create a cyber-venture romp in the tradition of William Gibson, Bruch Sterling, and Douglas Adams. About the Author: Alexander Besher was born in China to White Russian parents and raised in Japan.

Alexander Besher, an authority on Asia-Pacific trends and business relations, serves up a cyber-noir adventure with a touch of camp in his first novel, Rim: A Novel of Virtual Reality

Alexander Besher, an authority on Asia-Pacific trends and business relations, serves up a cyber-noir adventure with a touch of camp in his first novel, Rim: A Novel of Virtual Reality. It’s a sort of Blade Runne meets William Gibson meets Douglas Adams, and then they all sit down together to a supper of interactive sushi

However Virtual Reality does not always have to be related to games and can be used when the user is not physically present but is actively . Along with the rise in virtual reality systems, virtual games also developed successfully.

However Virtual Reality does not always have to be related to games and can be used when the user is not physically present but is actively moving in another world. Additionally, with the vigorous support of the government; every season, games continued to be born, be changed, competed with each other, and be reborn. Ye Cang is a black bellied, underachieving, 2nd year student at a city college.

In the wake of a mega-earthquake in 2027 Japan, the virtual-reality entertainment empire Satori Corporation attempts to rescue thousands of people trapped in virtual worlds, including the ten-year-old son of professor Frank Gobi. Reprint.

Comments:

Stanober
This novel is a first one for Alexander Besher, one in which he explores a lot of new ideas, using cyber-punk (or cyber-noir or cyber-fantasy), as the delivery system. Now, I have books that have forced me to look at the universe in different ways. The Hitchhiker series and the Illuminatus! trilogy (which I think did some brain damage) are great examples.

This is not a great example. The plot-idea is that part of the VR world is in danger of crashing and taking a lot of people with it (including the main character's son). But the book seems to start off slowly, some parts don't seem to make sense or click into place till you're halfway thru and tons of the novel seems to be tencho-babble. In fact, some parts seem to be just plain made up on the spot. I know reviewers sometimes say that, but in this case I mean it. It has sci-fi stuff and, yes, Japanese businessmen and gangsters and VR and drugs and space stations - I'm sure William Gibson would be very proud. But I happen to NOT like Mr. Gibson's style (and his work at least had some logic to it).

Add Chi and zombies and a main character who can do anything (and get the girls) and it seems more like the wishful thinking of a 90's geek high on Jolt or no-doze.

What scares me is he wrote a series of this books!
fetish
One of a trilogy. I never heard of it until I discovered a cast off copy. Really good.
Bukus
Considering the author was someone who spent years monitoring the Pacific Rim and Technology, it is surprising at just how bad this book is.
Blurbs on front and back of my edition (older edition, atypical MMPB) refer this to being a combination of Gibson and Douglas Adams, of being prescient in predicting technology, etc.

It is not. This is just a horribly written, disjointed story that follows no logic - not even its own in-universe logic. The summary states its about a father trying to find a cure for a virus that keeps people trapped in cyberspace. That's not even close to the plot (such as it is) though it is an occasional prod to the father as he copulates with every Asian woman he meets.

Cyberspace is nothing more than goggles and sensors on gloves/socks. Yet people get trapped because a virus based on an O/S created off of Tantric principals has hypnotized their souls into staying in the virtual games they played. People spy on the character by consulting with his dead coworkers via Ouija boards. Karma is a 'scientifically proven thing'. The main character is not a professor, he's also an ex Karmic Detective (he read peoples karma and power points to determine the truth) who retired after a tragic love affair. He also created a cream that removes blemishes by cleansing karma, as blemishes/zits are from abusing animals in a previous life.

This is a world where he hides outside a window to use his Chi to download a dying mans soul into his own head, only to move it into a hologram of a monkey. This is a world where computer viruses infect the real world. This book, if I haven't made it clear, is about as accurate to cyberpunk and noir as a shaved monkey is to a human being. The writer gets nothing accurate, not even by 1994 standards. The book takes place in 2027, where there is a 28 story space station topped with a replica of an ancient Japanese castle, and regular flights to it. 'VR' are goggles, but to take them off causes brain death/comas. This is a world where everyone speaks Japanese, uses Japanese culture, and there are few Japanese living in Japan. Oh, and where a city in Japan disappears every day, but no one studies it because 'the Japanese are private people'.

None of this is played for 'Douglas Adams' absurdity. It's played as very serious and very real, and as if this is the near future. I've given nothing away in all I've said; hell, half of it doesn't even factor into the plot - but know what you are reading.
Binar
Besher's ideas are interesting. Take Johnny Mnemonic or Snowcrash and add in a great deal of Buddhist spirituality and a bit of Chinese medicine.
However, the writing is absolutely, Bulwer-Lytton contest awful.
Some examples: "His hands caressed the globes of her derriere," "Their feet touched, and they smiled," "His finger traced the slippery third rail of her shaven..." well, you get the idea.
Besher has no ear for dialog, and the prose is what you would expect from a senior high school student in the first week of creative writing.
Mr. Besher, you have a lot of promise. Please, take a year to practice writing with a good teacher. Your stories will benefit greatly, and your readers will be able to experience your ideas more clearly and pleasantly.
For readers who would like similar stories, but with better writing, check out Snow Crash by Neal Stephenson or almost anything from William Gibson.
Faell
I read this book over a year ago, and remember
being extremely disappointed by it at the time.

As cyber-fiction goes it was average, but the
most lasting impression (on me anyway) was the
poor quality of the writing. I seem to remember having to put it down several times as a result of
some extremely prosaic or downright cliched
paragraphs.

Now, if I had to say something positive to conclude, it would have to be "Read Excession by
Iain M. Banks"; That is genuinely original.
Shaktiktilar
I also bumped into Rim for a coincidence at the bottom shelf of a large bookstore, at first it seemed to me that it was some kind of Nicholas Negroponte chronicles on how life will be (due to the Translation of the title into portuguese "Virtual World" and nothing against Negroponte). For pure curiosity I bought the book and found myself on a non-stoping reading week, amazed with the perfect conection between the future and concepts like Zen and Buddhism at their original form. Besher throw us right into a new dimension where the new frontier is not the outer space but a virtual universe, making it all seem very logical and even more frightening...very close to our reality ! I agree with a previous review about a certain uncomfort for those not into Oriental culture, but it certainly adds charm to this wonderfull book. Personaly I liked it much better than "Neuromancer", the very first of its kind but too far from reality. Lets see "Mir" now and if the son beats the dad...in quality pruposes at least.

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